There's no need to model the arcade machine or a terminal in detail to get the desired emulated behavior.įlight Simulator is a simulator SPICE is an electronics simulator. MAME is an arcade game emulator Hyperterm is a (not very good) terminal emulator. In practice, there may some shortcuts to the simulation for performance reasons - that is, some internal aspects of the simulation may actually be an emulation. Ideally, you should be able to look into the simulation and observe properties that you would also see if you looked into the original target. The end result of a good simulation is that the simulation model will emulate the target which it is simulating. Simulation, on the other hand, involves modeling the underlying state of the target. The internal state of the emulation mechanism does not have to accurately reflect the internal state of the target which it is emulating. Emulation is the process of mimicking the outwardly observable behavior to match an existing target.
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